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- Kristina Pino
@GeekeryDo: @mikeyturvey I agree with you. I stopped reading them because I got tired of it, though @Sir_Narwhal is correct that it's normal for comics.
5 days agoKristina Pino
@GeekeryDo: @Sir_Narwhal @mikeyturvey yeh but that's just one arc and it's easy to read it all since, as you said, it's been put together like that.
5 days agoNFern0
@NFern0: @Sir_Narwhal Sounds like (ohoho) specialist equipment. Black Friday is more mass consumer oriented isn't it?
5 days ago
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Posted by Leah Bayer on August 5, 2011 | No Comments
I’ve said previously that I’ve had trouble getting into the US statue scene. While I love when figures are sculpted by really talented people like the Shifflet Brothers, I tend to bump into the same problem over and over again. The work of CS Moore I think perfectly illustrates my issues: the sculpting is, in many ways, fantastic. One look at Angelus is enough to tell you that! But the unrealistic body proportions throw me off.
Don’t get me wrong, I have no problems with big breasts on figures (I mean, I own over 30 figures of Tamaki!), but I do have a problem with gravity-defying boobs. Boobs that wouldn’t be that cleavage-tastic with even the most dedicated underwire bra. But hey, it’s part of the fantasy sculpture scene, and I understand why it’s something people look for. And while it’s definitely not for me, I think there’s still a lot of talent on display here. So hit the jump to check out all the figures CS Moore had on display from Witchblade to Angelus with some Conan the Barbarian in between, and let us know what you think!
Posted by Stephen Donaldson on July 27, 2011 | 4 Comments
Not a whole lot in the statue world really catches my eye; details get muddled, things start to look blobby, and paint overlap is so common that it’s expected. But when walking by the Shiflett Brothers’ booth at San Diego Comic Con, I saw absolutely none of this, instead, I saw two brothers making use of the extra detail that can exist in resin and metal casts that were so intricate and elaborate that they could be miniatures for a movie. The original designs that Brandon and Jarrod create really bring about another world of monsters and for hire gals with sass and are truly a marvel to behold. Everyone that came by the booth from age 5 to 70, and even George R. R. Martin of Game of Thrones fame, stopped to take a look into this other world and couldn’t look away.
On hand at the booth were quite a few works in progress of some demons and a large mechanical robot with mechanics. It was amazing to see their sculpts progress over the 5 short days of the convention as well as Brandon and Jarrod worked on them all little by little each day. Also on hand were bronze casts of their sculpts of Komodo King and Deal with the Devil, both of which were also available as unpainted resin kits, and were truly a sight to marvel in either incarnation. Other original sculpts such as Ol’ Scrappy and a rendition of Wayne Barlowe’s Thype appeared as resin kits and showed the Shiflett Brothers’ mastery of anatomy that well… doesn’t exist! Last, but not least, were the two quirky, hard-working gals Chloe: Aviator for Hire and Lulu: The Destroyer, both of which mix girlish charms and fashion with a steampunk style, all while being wrapped up into some very expressive poses.
If you want to be blown away by Brandon and Jarrod’s amazing work too, be sure to check out the gallery below of their sculpts that were on hand at San Diego Comic Con, and if you want to add any of their unique creations to your collection, be sure to check out their website as well.