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Motoko Kusanagi Archive
Posted by Leah Bayer on February 22, 2017 | No Comments
Given all of the “is the Ghost in the Shell movie racist because ScarJo is in it even though the original creator wanted her?!” nonsense surrounding the American GitS, it’s hard to remember that yes, it’s actually coming out soon and of course there will be a ton of merchandise. It’ll be interesting to see if any Japanese PVC companies take it on (ArtFX+, maybe?) but for now we have a surprise POP line from Funko.
There are 3 characters in it (so far): Major, Geisha, and Batou. I don’t remember ScarJo’s hair being that blue-tipped in the 97 previews I’ve seen, but let’s just roll with it. I sure hope they make a Geisha with the alternate head-explody face!
Posted by Leah Bayer on November 2, 2016 | 6 Comments
As a teen, I was pretty obsessed with cyberpunk. It started, of course, when I read Neuromancer and I quickly tore through the book genre. Gibson, Philip K Dick, Neal Asher… I read them all. And then I discovered a cyberpunk boom in anime! In the early 2000’s we got so many amazing cyberpunk-ish anime like Heat Guy J, Bubblegum Crisis Tokyo 2040, and of course Ghost in the Shell.
GiTS seems to have stood the test of time better than the rest. It has several spinoffs/sequels/reimaginings, and we get merch from it to this day. Including Ghost in the Shell: Arise, which has given us some amazing figures of Motoko. Kotobukiya’s definitely has the most cyberpunk feel, so of course it was the one I was looking forward to the most! Let’s check her out.
Posted by Leah Bayer on July 25, 2016 | No Comments
The focus at Kotobukiya’s US event booths is, predictably, more on the comic and movie side of things. Lots of Bishoujos, lots of ArtFX and statues. But they always bring a few anime figures to the table, and one of my most anticipated ones from them was at SDCC: Motoko Kusanagi from Ghost in the Shell ARISE!
GitS is one of the first animes I can remember hearing about as a kid, so it’s pretty nostalgic for me (even though I never actually finished it, go figure). And while it’s a little weird to see Motoko out of her signature suit, I love her super pissed off face and sassy pose here. Plus the base is to die for!
[Photos courtesy of our SDCC correspondent, Chris Hansbrough of Nine Twilights]
Posted by Leah Bayer on March 7, 2016 | 2 Comments
Well, that was fast! We just saw the sculpt for Kotobukiya’s Motoko from Ghost in the Shell at Wonder Festival, and she’s already painted. I know Kotobukiya is fast, but usually not this fast. Then again, her initial announcement was back in July, so all together it took about 7 months to see her all finished up.
While I’m still not a huge fan of the outfit (I love her full suit!), I’m impressed with the final product. Her face looks great and very anime-accurate, the base is so elaborate and cool, and I like how the pose says both “yeah, I’m hot and I know it” and “don’t talk to me.” Pointing a gun at people will give you that kind of vibe for sure.
Posted by Stephen Donaldson on October 13, 2015 | No Comments
Recently we got a regular figma of Motoko Kusanagi from Ghost in the Shell: Stand Alone Complex released that we showed you waaaay back at Toy Fair over a year ago, and then later that summer at WonFest we got word that a second, Arise version was in the works. Fast forward to this June and the sculpt was finally shown off and now in October she’s painted, has gone up for order, and made a trip all the way to New York to bust some cyber terrorists abroad.
As a huge fan of Ghost in the Shell in all of its forms, I’ve gotta say, I’m a bit of a bad fan: I’ve yet to watch Arise. I know, I know, it’s on my shortlist, but all of the negative hype surrounding it put me off for a while. That said, one thing I’ve always loved about Arise is Motoko Kusanagi’s younger design: it’s different and equally as badass as the original, but in a different, more modern way (which is funny because it’s supposed to take place in time before the Stand Alone Complex design, but oh well; fashion repeats itself over time so I’ll let it slide). Max Factory really managed to pull off her sleek style and bold, strong look in this figma and I love it. She’ll be able to be posed in all of the crazy action poses from the series and I personally can’t wait for her to come out!
Posted by Stephen Donaldson on July 26, 2015 | 1 Comment
When covering WonFest, some things wind up falling through the cracks due to the sheer amount of announcements that there are and sadly, Kotobukiya’s announcement of a Motoko Kusanagi from Ghost in the Shell: Arise Alternative Architecture in their ArtFX J line was one of those. Personally, I’m a huge Ghost in the Shell fan, but admittedly even I haven’t bothered watching Arise yet due to all of the negative reviews I’ve seen. That said, I’m definitely glad to see more companies deciding to take on figures of the major, even though her Stand Alone Complex design is so much better. Hopefully we’ll at least get an action pose from Kotobukiya though!
[via kotobukiyas’ Twitter]
Posted by Leah Bayer on July 24, 2015 | 7 Comments
Time for Max Factory! They gave us a wealth of teasers this year, which is funny because they are usually the most strict with them. We get, like, 2 blurry photos. But not this year! They’re just giving it all away this time. Or, well, part of it.
Tons of their scale figures have been updated: Hestia is painted, and Atago and the Mebae Miku are sculpted. The new figma of Motoko has also gotten a paint update–and it’s so good that she looks like a scaled figure at first glance. We also have two new announcements: a scale of Kirishima from Aoki Hagane no Arpeggio, and a figma of Frontier Setter from Expelled from Paradise. Plus that mysterious hand–who do you think it could be?
[via the figma blog]
Posted by Leah Bayer on June 19, 2015 | 2 Comments
While Ghost in the Shell is definitely one of the older anime franchises, it’s seen a sudden surge in popularity due to the newest movie. We got one figma of Motoko Kusanagi, and it was announced that there would be at least one more based on her ARISE appearance.
They’ve taken their sweet time with it, almost a full year, but she is finally sculpted! And, well, it looks like the first only a little sleeker. Personally, I like her OG look more, but they did a great job rendering her. I wonder if we’ll get any more characters? Or a figma Tachikoma to go with her? I could totally get behind that.
[via kokaku_m’s Twitter]
Posted by Leah Bayer on July 27, 2014 | 3 Comments
We recently found out that Union Creative was taking on Motoko Kusanagi from Ghost in the Shell, and they even gave us some teaser pictures. But none were of her face, and that is of course the deciding factor… especially with a company as new and inexperienced as Union Creative. Motoko happens to be at both SDCC and WonFest but there were no decent face shots from SDCC, so I’ve been waiting patiently to show her off.
Well, her time has come! And her face looks… surprisingly nice? I’m kind of shocked, it’s very pretty. Let’s see if the paint holds up.